100 players · 3 teams · every round costs
Know what you buy
before you die with it.
Prices, damage, weight and capacity for everything in Wardogs. Player lookup with K/D, accuracy and the rest is on the way.
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All guides →Cheapest in each class
All weapons →| Class | Weapon | Damage | Price |
|---|---|---|---|
| Assault rifle | T-21 | 28 | $600 |
| SMG | AMP-9 | 22 | $900 |
| LMG | M249 SAW | 28 | $3,200 |
| DMR | SKS | 42 | $2,400 |
| Sniper rifle | Scout Rifle TD | 28 | $1,100 |
| Shotgun | MP43 | 25 | $400 |
| Pistol | GGX 17 | 22 | $200 |
| Launcher | 9K333 Verba | 200 | $800 |
| Bow | Compound Bow | 77 | $800 |
How it works
- Players per server
- 100
- Teams
- 3 x 33
- Starting cash
- $10,000
- Control Zone
- 2 x 2 km
Your cash carries over between matches. Whatever you bring in, you can lose, and everything comes out of your own pocket. Teams score by holding the Control Zone, and inside the Hot Zone every player counts double.
Factions
Lonestar
Western
Valkyra
Soviet
Manticore
Persian