Stadium
A walled arena. Close quarters inside, parking and garages around it.
- Stadium
- Stadium Front
- Stadium Parking
- Stadium Garages
Playable · Europe
Ozeti is countryside around a town. Low houses line the main road, a walled football stadium sits in the middle and a church looks down from the hill. Inside the town there are walls, treelines and terraces everywhere, but the farmland around it is wide open, so getting there is the dangerous part.
Close quarters in the stadium and houses, long range across the farmland. Carry both.
The 2 x 2 km zone moves between these each match.
Groups of callouts that belong together. Listed below.
The zone is placed at random each match, but only in one of these areas.
The usual starting position and the busiest one.
High ground under the hillside church.
The greener river corridor. Least documented of the four.
Counted as the fourth spot, but one source calls it transit only. Mostly ground you cross.
The names the game uses for control zones, grouped by area. Use them for callouts.
A walled arena. Close quarters inside, parking and garages around it.
Six connected zones stepping up the hill, with the best view over the town.
Shops, apartments and light industry along the main road.
Nine blocks of houses. Slow, house-to-house fighting.
Farms and fields with almost no cover.
What we don't know yetSome sources say Ozeti is about four times the size of Bakurani, others that every map is the same size. We don't give a size until that is settled.
A river valley in the mountains, with a factory district on the flats, forested ridges on both sides and farmland to the north. The valley road is the only fast flat route across.
An industrial city on a river bend: warehouses, rail yards and docks in the core, farmland and forest around it.
Sources
Early access maps change between builds. Check the in-game map for the current rotation before planning a route.